League of heroes is a real-time strategy game. Players can start the game after a few minutes of waiting after they log in to the game, bringing a sense of pleasure to the players. To a large extent, it is because of the winning mentality of the players that the players are addicted to it. On the one hand, they are in the process of seeking novelty; on the other hand, they can show their outlook on life, values and their sense of responsibility to individuals, families and even the society and the country are in the growing stage. For players, most of them are students and there are many working people. Their daily pressure is the heavy pressure of studying and entering a higher school, the pressure given by parents who want their children to be successful, the pressure given by office workers in the company, and the pressure given by the company’s leaders, resulting in a general sense of anxiety, uneasiness and loneliness. The appearance of the game of League of heroes just allows them to reasonably eliminate their discontent in the game. The personalities, skills and background stories of different heroes are often what they yearn for and one of the ways they use to vent their pressure. The most successful point of fist company is not the development of League of heroes, but the establishment of a professional league system covering the whole world, the adoption of the decision of simultaneous promotion of games and e-sports, and the dissemination of the concept of “E-sports” to the world. The early League of heroes was relatively poor in balance and image quality, but in this case, in 2010, after only one year of operation of League of heroes, WCG officially announced that League of heroes entered WCG as a performance project. It can be seen that the founding intention of “League of heroes” is to develop as an E-sports project. In 2013, the world’s highest online players of the League of heroes exceeded 5 million, and it took only three years to complete the road from the rookie of online games to the first in the world. The global finals of League of heroes can be said to be one of the most eye-catching E-sports competitions. It has become a landmark in the history of E-sports. The 2019 League of heroes global finals were broadcast on more than 20 platforms in 16 languages. According to statistics, the audience rating of this game broke the record, reaching an average of 21.8 million viewers per minute. The culture contained in “League of heroes” also extends from the computer and the stage to the real world. There are countless “League of heroes” themed activities and performances in Asia such as China and South Korea, Europe such as Britain, America and France. With the help of fans, partners and artists, the games and events have become one cultural experience and communication activity after another. The internationally renowned luxury brand LV has created a trophy suitcase for the global finals of the League of heroes to store the summoner cup. Nicolas ghesqui è re, the artistic director of women’s wear under its brand, designed LV co branded perfect skin for the characters such as “Chiana” and “Senna” in the game. The League of heroes has been developing for 12 years. It has eight million daily living players every day, and it can be said to be one of the world’s top end game players.
Reference list:https://www.washingtonpost.com/video-games/2019/10/27/league-legends-is-now-years-old-this-is-story-its-birth/
https://en.m.wikipedia.org/wiki/League_of_Legends
The video link:https://youtu.be/LXTpnrUZcKE