Through peer review with shoyuhaman and Jackson T, we shared and introduced each other’s project content and room for improvement. For my project, the advice they gave me was that the development and application of virtual technology at the core of the project and how to correctly use concepts to tell the content of the project were the most important, while the later development of the project was also very difficult for the expansion of the physical image and the selection and application of physical technology. Because of the excessive details of the model, if 3D printing is used, the cost and output effect may not reach the expected impression, so the substantive improvement of the character image needs to be adjusted in the later stage. I am also very interested in the content of their projects. For example, shoyuhaman mentioned that his project is to make a VR game. As far as I know, in the VR game experience, many people have very positive feedback, so how to stand out in the game is a problem he needs to consider. At present, the variety of games and the difficulty and freedom of development are very strict standards, so it is a factor that needs to be considered in terms of appeal and audience. As for Jackson T’s project, I am actually the most interested. He needs to have a solid learning of media editing and operation within one or two months before he can complete his project. Even though the project content is not mature at present, the difficulties and challenges he needs to face in the follow-up work are far more than my project. I learned a lot and was very happy to discuss the project with them.



